How to get a good Force Feedback .dll Feedback for Steering Wheels? || How to access Force Feedback without a .dll?
I want to implement a steering wheel with Force Feedback to my game and I encountered this problem: I couldnt do it with performance. I have found a .dll for that online, but it had issues like: It was not performant It made my steering wheel react too delayed Otherwise I was not able to access the steering wheel. Is it even possible to make a performant steering wheel and force feedback game with good performance? How else can I access force feedback ?
You didn’t mention which dll you already tried, so these may be duplicates, but:
There’s a Unity asset which can apparently help with this (e.g. https://assetstore.unity.com/packages/tools/integration/ginputcontrollers-multi-joystick-and-force-feedback-manager-94949).
Here’s another (currently in development, but forum posts suggest the beta releases work fine with steering wheels): https://vehiclephysics.com/about/demos/
Worst case scenario, you could write your own dll using DirectX’s
XInput APIs, which should be able to do this.
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